One Step From Bloomberg to a Crash
Market Insights
We rebuilt the sticker market's price index month by month since 2022. It found a 20x bubble, a blow-off top in August 2025, and a crash that started before the CS2 event everyone blames it on.
Ask anyone who trades CS2 skins what caused the 2025 crash, and they'll tell you about October 22, 2025: the Valve update that let players trade five Covert-grade skins for a knife or gloves, and reportedly wiped out billions in market cap within 48 hours. That event is real, well documented, and it did hammer knives and gloves. It is not, however, what crashed the sticker market. Stickers had already peaked and started falling a full month before that update shipped.
We rebuilt the index ourselves
Using aggregate monthly pricing across every tracked Major sticker from September 2022 through August 2026, we built a simple index: total tracked sticker value, month by month. No survivorship adjustment here, no cherry-picking, just the raw trend. What it shows is a textbook three-act bubble, and the timing doesn't match the story everyone's telling.
Act one: a slow, boring climb (2022–2024)
For most of two years, the index just... grinds up. From roughly $343K in September 2022 to around $900K by mid-2024, a steady 2-3x, nothing dramatic. This is the period nobody writes articles about, and for good reason: it's unremarkable. It's also the baseline everything after it needs to be measured against.
Act two: the acceleration (November 2024–August 2025)
Starting in November 2024, the index stops behaving like a slow climb and starts behaving like a bubble. From November 2024 to January 2025, it more than doubles, up 120% in three months. Then it does something bubbles often do before the real top: it fakes people out. From January to March 2025, the index drops 37%, a correction sharp enough that anyone watching probably called the top early and got out. They were wrong. From that March 2025 low, the index rips another 229% in five months, culminating in an all-time high in August 2025 of roughly $6.9 million, a 20x move from where the index started three years earlier.
Act three: the crash nobody blamed on the right thing
Then, in a single month, from August to September 2025, the index falls 63%. This is the part that matters: August 2025 is the peak. September 2025 is the crash. Valve's trade-up update, the one everyone points to as "the crash," didn't ship until October 22, 2025, three weeks later. Whatever hit the sticker market first wasn't that update. The knife-and-glove trade-up crash was real and well-documented, but for stickers specifically, it looks more like a second wave hitting a market that had already turned over on its own. From there, the decline isn't a single event, it's a grind: the index keeps losing ground through early 2026, and by August 2026 sits at roughly $744K, down 89% from the August 2025 peak and only barely above (+117%) where the index started four years earlier, after briefly being twenty times higher.
What this means if you're holding stickers
Two things can be true at once: the widely-reported October 2025 knife/glove crash was a real, separate event that likely added downward pressure across the whole skin market, including stickers, in the months after. But the sticker market's own bubble had already topped and begun deflating before that update existed. If your read on "why stickers crashed" starts and ends with the knife trade-up patch, the timeline doesn't support it, not for this category. The more useful question isn't which single update gets the blame. It's that a 20x, three-year run into a August 2025 peak was always going to correct hard once it stopped attracting new buyers faster than existing holders wanted to sell, and by the time a totally unrelated update shook confidence in the broader market a month later, stickers had nowhere near enough of a floor left to absorb it.